

Whereas VR headsets have been with us for at the very least a decade, AR {hardware} barely exists at the moment; certainly, the very elements that may comprise the {hardware} scarcely exist, making it a really zero-to-one innovation problem. Meta’s Head of AR Glasses {Hardware}, Caitlin Kalinowski helps to guide that cost. Kalinowski hails from Portsmouth, NH and studied mechanical engineering at Stanford College. She is a veteran of Meta’s VR crew and led product design and integration of the Meta Quest.
Kalinowski spoke recently with Tech@ in regards to the variations between VR and AR and the way in her present function she is creating {hardware} that must be smaller, lighter, and related or equally highly effective to the VR headsets she helped develop earlier in her profession. Kalinowski additionally explores how variety – of expertise, of temperaments, of sensibilities, of ethnicity, of gender, and sexuality – is important for innovation. Lastly, she discusses the function of collaboration and making a secure house for failures that helps navigating the large house between zero and one.
Learn extra about the way forward for AR:
Learn Caitlin Kalinowski’s interview with Tech@ on the future of wearable technology.